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  • TOURNAMENT GAME RULES

    FIBA Rules Adaptations for Youth Age Groups: U11 and U13

    1. Game Format – Playing with Lineups
      • Restrictions:
        In the first two quarters, teams must rotate player lineups, changing all five players every quarter. A player who participated in the first quarter cannot play in the second quarter. Substitutions are unrestricted in the third and fourth quarters.
      • Timeouts:
        • After the 1st and 3rd quarters: 1-minute break
        • After the 2nd quarter: a 5-minute halftime break
    2. Inbounding the Ball after a Turnover
      • When a team commits a violation in the offensive zone, the game continues with the opposing team inbounding the ball without referee intervention (rule is void in the last 2 minutes of the 4th quarter and overtime):
        • If Team A commits a violation (travel, double dribble, etc.) in their offensive zone, Team B inbounds the ball nearest the spot of the violation.
        • The player who loses the ball must leave it at the spot of the violation.
        • The team that loses the ball cannot request substitutions or timeouts.
        • The inbounding team has the right to request a substitution and/or timeout. If they do, the other team may also substitute.
    3. 3-Second Rule in Defense
      • 3.1 A defender can stand in the paint indefinitely if they are within arm’s reach of the offensive player they are guarding.
      • 3.2 A defender cannot remain in the paint for more than 3 seconds if their opponent is outside arm’s reach (e.g., beyond the three-point line). The defender may enter the key but must exit both feet outside before re-entering.
      • 3.3 The 3-second count starts when the offensive team crosses the midcourt line.
      • Penalties for Violations:
        • First offense: The coach is warned, possession is awarded to the offense, and 24 seconds are reset.
        • Repeated offense: The coach receives a technical foul (“B” recorded).
        • A coach receiving 3 such fouls (“B”) is ejected.
    4. Double-Team Defense Rule
      • 4.1 Permissible Double-Teams:
        • Double-teaming an offensive player with the ball is allowed during 2×2 plays (Pick&Roll or Handoff situations) in the offensive zone.
        • Double-teaming is permitted in the paint when the offensive player with the ball is touching or inside the key.
      • Penalties for Illegal Double-Teams:
        • If a double-team violation leads to a turnover, possession is returned to the offense with 24 seconds reset.
        • First offense: Warning to the coach.
        • Repeated offense: The coach receives a technical foul (“B”).
        • A coach receiving 3 such fouls (“B”) is ejected.
    5. Zone Pressing Rule
      • 5.1 Zone pressing defense is prohibited.
      • Penalties for Violations:
        • Possession is returned to the offense with a 24-second reset.
        • First offense: Warning to the coach.
        • Repeated offense: The coach receives a technical foul (“B”).
        • A coach receiving 3 such fouls (“B”) is ejected.
    6. Zone Defense Rule
      • 6.1 Zone defense is prohibited.
      • Penalties for Violations:
        • Possession is returned to the offense with a 24-second reset.
        • First offense: Warning to the coach.
        • Repeated offense: The coach receives a technical foul (“B”).
        • A coach receiving 3 such fouls (“B”) is ejected.
    7. 40-Point Lead Rule
      • In U11 and U13 groups, if a team achieves a 40-point lead during the game:
        • The scoreboard is turned off (the score is no longer displayed).
        • The result is recorded as final in the match protocol.
        • The game continues and is played until the official game time expires.